Category Archives: Reviews

Android Reviews

HTC One (M8) Review – Steel perfect?

HTC One M8

How would you follow up one of last year’s most critically acclaimed smartphones? Would you break away from familiar ground in search of uniqueness? Stay the course, donning the proven formula ‘the more, the better’? Instead of mulling over these questions, the HTC One M8 sets out to accomplish what really matters to users. Continue reading “HTC One (M8) Review – Steel perfect?” »


First Class – HTC One X review

HTC’s vision of a perfect smartphone has grown bold, both in terms of design and features. The name itself – One X – should tell more than anything that HTC is confident that this is the smartphone you need in your life. Can this flagship droid deliver on these promises, and not only meet the expectations of HTC fans, but also manage to impress the world?

Motorola RAZR i Review – Part 2



Motorola RAZR i feels like an expensive watch – finely crafted and wielding that pleasant heft you only get with expensive build materials. Protected by the durable DuPont Kevlar woven fibre on one end and Corning Gorilla Glass on the other, the RAZR i is built to fight off mediocrity like no other phone. But is it ready to take on the second and perhaps even the most important part of the challenge, where its actual performance as a smartphone is measured to the limits? There’s only one way to know for sure…

Continue reading “Motorola RAZR i Review – Part 2” »


Motorola RAZR i Review – Part 1



Armed with an edge-to-edge display, aluminium frame and Kevlar back, the Motorola RAZR i sends out a clear message – it’s here to do business. Don’t be discouraged by its single-core 2GHz Intel processor amidst the dual and quad-core competition – there’s certainly enough processing power on the RAZR i to experience fluid performance. Specs, however, is but one important building block in the creation of an exquisite user experience – something that the Android market in particular has forgotten while obsessing over processor clock speeds or number of pixels on the screen. It’s in light of this then, the Motorola RAZR i feels like a revelation. Continue reading “Motorola RAZR i Review – Part 1” »


Playstation Vita. The Review.

How does Sony’s new gaming handheld stack up against PSP and smartphone gaming in general? And, perhaps more importantly, is Playstation Vita the ultimate portable PS3 experience we’ve all been waiting for?


Amazon Kindle: E-Ink for the masses

The latest e-reader from Amazon, simply named – Kindle – was announced in September alongside with the Kindle Touch and Kindle Fire. Even though Kindle is the most affordable e-reader out there, it is also the most basic model of the three, so there’s very little room for mistakes here. Did Amazon successfully deliver what it promised with the new Kindle?

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The Nokia N9 review. Part 2.

In the first half of my review, I was thoroughly impressed with the hardware aspect of Nokia N9. Now it’s time to dive into the software department of this unique phone, and things are starting to look even more intriguing…

The Nokia N9 review. Part 1.

The long and controversial journey of Nokia N9 is finally over. Whether or not one should be worried that it’s the first and last MeeGo phone from Nokia, one thing is clear – it’s an incredible smartphone worthy of attention.

Continue reading “The Nokia N9 review. Part 1.” »


Nokia C6 Review: The good, the bad and the smart


Ever since it’s release under the Nokia’s Cseries branding, the Nokia C6 was bound to attract some attention. And for a good reason. The budget price range is quite unusual for what it offers in return: attractive design, a touchscreen enforced with a slide-out qwerty keyboard and all the connectivity you can eat, including voice guided GPS navigation. With a few caveats, it’s not difficult to spot the simple yet beautiful concept behind the  Nokia C6 – you get what you see, without going into overdrive with expenses.

Continue reading “Nokia C6 Review: The good, the bad and the smart” »


Release your inner monk with Zen Bound on Nokia N900

Good games on Maemo 5 is a rare occurrence, sadly. In fact, we started to expect as much, ever since the graphically impressive Bounce Evolution never went past being just a  fancy tech demo. But looking past that, it did manage to show what the N900 hardware is rightly capable of with a drop of commitment from game developers.  But it’s easy to spot the ultimate reasons for the lack of quality tittles for N900: the user base is very niche, and the still evolving Ovi Store only recently started to distribute paid content for N900 owners.

But then there are a few exceptions. Angry Birds, for example, became a welcome smash hit the moment it appeared in the Ovi Store. The free version offers a healthy amount of physics infused puzzle levels to dive into, and there’s also additional level pack available at a price for those unable to resist the addictive formula. SPB Brain Evolution, while a different sort of game altogether, also excelled with it’s suite of 12 different mini challenges designed to train user’s memory and puzzle solving skills.

But ever since the long awaited PR1.2 update for the N900 was released, Nokia was strangely silent on the other half of promise, mainly a new wave of content that ought to come to N900. Does anyone still recalls the few 3D games – Jurassic 3D Rollercoaster or Kroll – that were demoed quite a while ago? To close the circle of this story, among those games was Zen Bound, and it’s finally here  in Nokia’s Ovi Store!

Rope and Wood

Zen Bound. The tittle alone surfaces a string of warm memories that I treasured ever since I played this strange puzzle type game on my iTouch. There’s just so many unique things about it, and the more it makes me happy to see such game find it’s way to the N900.

Zen Bound is a very slow, relaxing type of gaming experience. It’s best enjoyed together with headphones thanks to it’s excellent ambient track that silently hums just underneath a mixture of bell and rope-like sounds that accompany the gameplay. There’s a good reason why the music is such an essential part for this game. It creates a cushion that surrounds the player with it’s own pace, own rules, and brings the player to an almost zen-like state where time is the least important factor. And in that moment, all what matters is just the rotating wooded figure in front of you, and the string that is attached to it. Instinctively, you slowly start painting the familiarly shaped figure by wrapping the string around it. And it works wonders. Soon you’re lost somewhere between your thoughts and the world of Zen Bound.

Simple yet compelling

In a nutshell, the goal of the game is very straightforward. You must try to paint as much surface as possible by cleverly navigating the string around the rotating figure. The game requires zero effort to grasp the basics behind the gameplay, but it gradually gets more challenging as you progress through the levels. The wooden figures become more complex, and the limited length of string requires careful planing from the player. The word ‘patience’ comes into play, because Zen Bound knows no boundaries in time. You can easily unravel the string if necessary, and once you’re happy with your work, you complete the level by scraping the string against a nail. Further into the game, this brings along some really intensive moments when you’re playing a cat and mouse game by trying to avoid touching the pesky nail as long as possible.

Depending how well you painted the figure, you are rewarded with flowers that will literally blossom on a tree that serves as a level selection screen. You only need to paint above 70 % percent of the figure to win a flower and clear the level, but getting near 100% is a tricky business for those who enjoy a challenge. Once you have acquired the necessary number of flowers (maximum up to 3 are rewarded per level), you will light up a hanging Japanese lantern that clears the looming darkness and thus unlocks the next set of wooden tags e.g. levels. It’s a long journey up the tree branches, but ultimately it’s all about the experience along the way rather than bluntly getting the biggest score. And thankfully, the game never takes the player away from the immersion for too long with boring menus.

Works well without multi-touch

Some words should be mentioned about the controls. The game runs exclusively in portrait mode and utilizes both the touchscreen and the accelerometer. Here’s a useful tip: tilt the phone to angle the rope more accurately and gain access to those hard to get places. In that respect, Zen Bound feels nearly identical to the iTouch or iPhone version, yet there’re still some noticeable differences. To start with, the  N900 version doesn’t have multi-touch support which makes the game slightly more challenging (mainly because you can’t spun the figure on it’s axis with the two finger gesture). The game still elegantly responds to player’s finger inputs even on N900’s resistive screen and promptly leaves any second thoughts far behind.

The other noteworthy difference over the iPhone version is the larger screen resolution that results in sharper visuals for a game that was already visually stunning. Each figure looks realistically carved out of different kind of wood, and watching it sink in paint wherever the string touches it is a surprisingly rewarding experience. The stretched string, for the most part, also acts the way you’d expect from it, and only occasionally it gets stuck on edges in a weird fashion.

Nokia N900 vs iTouch 2nd gen.

You could think these screenshots below are taken on the same device, only downscaled. Indeed, both versions of the game look almost identical, which isn’t necessarily a bad thing.

To my disappointment, I couldn’t find the free download link in the menu to the outstanding soundtrack by ‘Ghost Monkey‘ like it’s in the iPhone version of Zen Bound. These sort of little niggles slightly lowers the overall value of the game, especially given the fact the game already costs more in Ovi Store.

A one-of-a-kind journey

Secret Exit, the developer of Zen Bound, has managed to create a truly innovative and long lasting experience that shouldn’t be missed out by anyone who wants to try out something simple yet deeply involving. With the limited selection of quality games that N900 owners are exposed, the choice should come up extremely easy.

Zen Bound II is already available in Apple’s App store with new gameplay features and improved graphics, and I sincerely hope that the sequel will eventually reach us as well to deliver on those unforgettable and quiet moments.


Zen Bound has earned it’s place in my N900 apps list, well done!